How Fire Emblem: Fates deals with contradictions in gameplay and narrative

Books and movies can make you suspend your disbelief as long as the narrative is consistent. You’ll believe in witches and magic for an hour or two, as long as those witches don’t break their own rules. Video games, however, have to deal with another set of rules before the player can suspend their disbelief and become fully immersed in the world: gameplay.

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