Portfolio for Wicked Saints

H_Lorez.jpg
Welcome, Wicked Saints team!

I’ve curated this page especially for you. If you have any questions, please let me know at me@hadurant.com. Looking forward to hearing from you :)

Enjoy!
— Hassan DuRant
 

Dialogue: Intro Cutscene

A brief, lighthearted cutscene that opens Wargroove 2. (The scene has a few visual gags, so I included footage as well.)

Dialogue: Dramatic Scene

A scene from Wargroove 2’s Act I finale that showcases the depth and emotion I bring to games.

How anti-colonial history informed WG2’s story

Resistance against Japanese colonial oppression informed the ‘Rising Tides’ campaign from Wargroove 2 — here’s how.

little lost sheep

A deal with the devil
to bring back lost friends.

"Get them to remember their True Names. You have all the time in the world, but take heed:

For every day you spend here
I'll take seven from your life."

Design: Romance System

The lead dev for this witch/farming game thought we should avoid a romance system. I pitched a design plan that changed his mind.

Text accessibility

A brief case study exploring how I edited a massive in-game Codex to be more accessible for players.